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Controller Settings
BR Button Layout | Default |
Stick Layout Preset | Default |
qInvert Vertical Look | Disabled |
Deadzone | 0.20 |
Horizontal Stick Sensitivity | 7 |
Vertical Stick Sensitivity | 7 |
ADS Sensitivity Multiplier (Low Zoom) | 0.85 |
ADS Sensitivity Multiplier (High Zoom) | 0.85 |
Aim Response Curve Type | Dynamic |
Controller Vibration | Disabled |
Aim Assist | Standard |
Scale Aim Assist With FOV | Disabled |
Weapon Mount Activation | ADS + Melee |
Weapon Mount Movement Exit | Enabled |
Aim Down Sight Behavior | Hold |
Equipment Behavior | Hold |
Use/Reload Behavior | Contextual Tap |
Depleted Ammo Weapon Switch | Disabled |
Armor Plate Behavior | Apply All |
Slide Behavior | Tap |
Auto Move Forward | Disabled |
Automatic Sprint | Disabled |
Vehicle Camera Recenter | Disabled |
Parachute Auto-Deploy | Disabled |
Video Settings
Display Mode | Fullscreen |
Screen Refresh Rate | 240 |
Display Resolution | 1920x1080 |
Render Resolution | 100 |
Aspect Ratio | Automatic |
Sync Every Frame (V-Sync) | Disabled |
Custom Framerate Limit | Unlimited |
Nvidia Reflex Low Latency | Enabled + Boost |
Display Gamma | 2.2 (sRGB) |
Texture Resolution | Normal |
Texture Filter Anisotropic | Low |
Particle Quality | High |
Bullet Impacts & Sprays | Enabled |
Tessellation | Disabled |
On-Demand Texture Streaming | Enabled |
Streaming Quality | Normal |
Shadow Map Resolution | Low |
Cache Spot Shadows | Disabled |
Cache Sun Shadows | Disabled |
Particle Lighting | Low |
DirectX Raytracing | Disabled |
Ambient Occlusion | Disabled |
Screen Space Reflection | Disabled |
Anti-Aliasing | Off |
Depth of Field | Disabled |
Filmic Strength | 0.00 |
World Motion Blur | Disabled |
Weapon Motion Blur | Disabled |
Film Grain | 0.00 |
General Settings
Field of View | 110.00 |
ADS Field of View | Affected |
Brightness | 55.00 |
Horizontal HUD Bounds | 100.00 |
Vertical HUD Bounds | 100.00 |
Colorblind Type | Disabled |
Colorblind Target | Disabled |
Mini Map Shape | Square |
Mini Map Rotation | Enabled |
Audio Settings
Audio Mix | Boost High |
Master Volume | 20.00 |
Music Volume | 0.00 |
Dialogue Volume | 75.00 |
Effects Volume | 100.00 |
Juggernaut Music | Enabled |
Hit Marker Sound Effects | MW |
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ZLaner’s Gear
ZLaner’s Gaming PC Specs

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7 thoughts on “ZLaner Warzone Setup”
7 comments
i was actualy just wondering what fps,gpu ect overlay Z was using, as all the ones i’m finding are to busy for me i like the simplicity of having it all running straight across the top of the screen , thanks in advance for anyone that points me in the right direction much appreciation.
Hey mate. Are you referring to the “FPS, Latency, GPU, GPU Time, CPU Time and Packet Loss” widgets that display in the top-left when he is in game? If so then these are activated from Warzone’s “General Settings” menu, under the “Telemetry” heading. Let us know if we missed something here, or if you were referring to something else.
thanks for your reply much appreciated its the one place i didn’t look, its all sorted now lol thank you .
Hey what audio settings does Z use for his Logitech headset? Not the in game settings but the headphone acoustic presets within G Hub
Hey mate. I’ve had a look around for this information, but it seems that Zlaner has not shared his G Hub headphone settings. The only other info I found where he referenced his audio was him mentioning how his “mixer is cranked” in the following clip (set to play at the correct part):
If we manage to uncover anything else, we’ll reply here.
Did zlaner update his cpu yet or is there no info yet.
Hey Andrew. It’s a valid question, since the 8700K is a few generations old now. We haven’t currently got any info on whether ZLaner has updated his PC specs, but we’ll keep a close eye on it and promptly update if we see any changes.